Motion Value Elden Ring - Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. (page in progress) what are. Base ar=100, mv=5, final ar=100*5. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. From my understanding the motion value is just a multiplier to the damage. Motion values are hidden stats in elden ring that help determine a weapon's damage. So if you have a greatsword with 200 damage, motion. It's a multiplier value set to each attack that is part of what decides the final damage. So if your weapon has 50 bleed and the attack has.
(page in progress) what are. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Base ar=100, mv=5, final ar=100*5. From my understanding the motion value is just a multiplier to the damage. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. So if your weapon has 50 bleed and the attack has. So if you have a greatsword with 200 damage, motion. Motion values are hidden stats in elden ring that help determine a weapon's damage. It's a multiplier value set to each attack that is part of what decides the final damage.
Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. So if you have a greatsword with 200 damage, motion. So if your weapon has 50 bleed and the attack has. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Motion values are hidden stats in elden ring that help determine a weapon's damage. Base ar=100, mv=5, final ar=100*5. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. It's a multiplier value set to each attack that is part of what decides the final damage. From my understanding the motion value is just a multiplier to the damage. (page in progress) what are.
Black Blade (Elden Ring) Live Wallpaper
Motion values are hidden stats in elden ring that help determine a weapon's damage. (page in progress) what are. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. It's a multiplier value set to each attack that is part.
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Motion values are hidden stats in elden ring that help determine a weapon's damage. It's a multiplier value set to each attack that is part of what decides the final damage. So if you have a greatsword with 200 damage, motion. Base ar=100, mv=5, final ar=100*5. So if your weapon has 50 bleed and the attack has.
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Base ar=100, mv=5, final ar=100*5. It's a multiplier value set to each attack that is part of what decides the final damage. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Motion values are hidden stats in elden ring that help determine a weapon's damage. Yes, the status motion.
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It's a multiplier value set to each attack that is part of what decides the final damage. (page in progress) what are. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. So if you have a greatsword with 200 damage, motion. So if your weapon has 50 bleed and the attack has.
Elden Ring and Tears of the Kingdom Both Drop the Ball When It Comes to
Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. (page in progress) what are. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Base ar=100, mv=5, final ar=100*5. It's a multiplier value set to each attack that is part of what decides the final.
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Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. Base ar=100, mv=5, final ar=100*5. (page in progress) what are. So if you have a greatsword with 200 damage, motion.
Elden Ring Live Wallpaper
So if your weapon has 50 bleed and the attack has. From my understanding the motion value is just a multiplier to the damage. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value. (page in progress) what are. So if you have a greatsword with 200 damage, motion.
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Base ar=100, mv=5, final ar=100*5. So if you have a greatsword with 200 damage, motion. So if your weapon has 50 bleed and the attack has. (page in progress) what are. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup.
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It's a multiplier value set to each attack that is part of what decides the final damage. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. (page in progress) what are. So if your weapon has 50 bleed and the attack has. Motion values are hidden stats in elden.
Full Moon (Elden Ring) Live Wallpaper
So if your weapon has 50 bleed and the attack has. Motion values are hidden stats in elden ring that help determine a weapon's damage. Base ar=100, mv=5, final ar=100*5. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Poise damage, alternatively called «stance damage», or «break damage», is.
So If Your Weapon Has 50 Bleed And The Attack Has.
(page in progress) what are. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Yes, the status motion value is a percent multiplier of your weapon's bleed buildup. From my understanding the motion value is just a multiplier to the damage.
Base Ar=100, Mv=5, Final Ar=100*5.
Motion values are hidden stats in elden ring that help determine a weapon's damage. So if you have a greatsword with 200 damage, motion. It's a multiplier value set to each attack that is part of what decides the final damage. Poise damage, alternatively called «stance damage», or «break damage», is largely dictated by this motion value.